News

2011-09-26
Shaderfarm: leading in off-the-shelf shader libraries!

The Shaderfarm library, used by global OEMs in cars and consumer goods, now features:

+Realistic leathers including many different patterns and finishes!
+A Large collection of most common metals for consumer electronics, jewelry design, automotive, architecture and airplanes. with highly detailed surface variations such as:
* Polished metals
* Satin metals
* Metals with rough surfaces
* Brushed metals
+ Enhanced plastics: Extremely useful collection for consumer electronics and house hold appliances.
+ Enhanced paints: collection of important specialized paints that never come out of the box in real-time 3d software. Leather tone paint, metallic car paint and interior paints give photo realistic magnificent results!
+ Powered with easy to use parameters for changing Color, Tint, fine-tuning Reflectivity, Fresnel, Bump and everything else, so that you have true freedom to unleash your creativity!

V3 is available for all subscription customers, if you have not downloaded it yet please log-in to the barn area in www.shaderfarm.com


2011-02-10
Reach new heights of photo-realism with Shaderfarm Library V3!

Shaderfarm is proud to announce the latest release of its industry-standard library featuring:

* Over 70 new or enhanced material presets (aniline, coated aniline, pigmented and suede leathers, soft rubbers, hard rubbers, rubbers with embossed patters for grips, from highly reflective polished plastics to rough plastics and plastics with emboss / bump support..)
* Better parameter naming and preset grouping for ease of use
* Enhanced feature controls for highlights
* Emboss / Bump support for all materials
* Additional light sources
* New interior environments
* Updated packaging for faster downloads, installation and smaller hard drive footprint.

All subscription or maintenance clients can access free of charge by downloading on www.shaderfarm.com

2009-10-19
Very high quality sample on-line! We are glad to announce that our user Relation CG produced very crisp and highly interactive marketing content for the sales force of Mercedes cars in China. The platform they used is 3DVIA Virtools. Check the Gallery link to donwload a video sample! (interactive content will be posted soon)

2009-09-14
Ambient Occlusion is now available in the Premium version of the Shaderfarm Library! This shader increases realism by creating soft,natural shadows. It works great on the edges and gaps of objects such as doors, walls, handles, and gives depth for characters and environments. Powerful Ambient Occlusion is also critical for rendering car interiors and objects with many details... Shaderfarm Ambient Occlusion is optimized to be fast enough for real-time so you preserve interactivity and other real-time effects!

2009-02-23
Several additional urban HDR environments have just been added to the library as well as a complete re-work of the existing environments!
As usual, a comprehensive list of formats is supplied: 32bit spherical .hdr and 8bit .jpg up to 8192x4096px, 32bit cubic .dds up to 1024x1024px per face, 8bit cubic .dds up to 2048x2048px per face.
Coming next: rural and interior environments...


Product Features       Shaders       Textures       Tech Specs

Shaders

 

Textures

Presets

150+ presets

Formats

.nmo for Virtools
HLSL & CgFX

Help-files

HTML reference and in depth video training material

Supported host software

Dassault Systemes' Virtools 4.x

 

Amount

250+ textures

Sizes

2048x2048
1024x1024
512x512

Formats

JPEG
TIFF*
DDS

* For textures with alpha channel.

     

Environment maps HDR

 

 

Amount

8

Degrees

360

Formats

DDS Cubic
HDR Spherical
JPEG Spherical

Bit Depth

DDS & HDR 32 Bits/channel

JPEG 8 Bits/channel

 

Degrees

360

Formats

DDS Cubic
HDR Spherical
JPEG Spherical

Sizes, Spherical

8192x4096
4096x2048
2048x1024

Sizes, Cubic *

1024x1024
512x512

* Size of cubic face.

If a software is not listed above, it does not mean that Shaderfarm library will not run with it, it only means that software specific presets are not available and that the shaders were not tested with the software.

System requirements:

   

Graphic card

Support for DirextX shader model 3
Support for OpenGL 2.0 & shader model 4 (For using OpenGL shaders)
512MB memory size recommended

CPU

Pentium 4 or better

System memory

2GB recommended

Hard Drive Space

24GB available hard drive space.

(8GB for installers and 16GB for the installed library)

Internet connection

Fast internet connection for downloading the installers.

Others

Internet browser and flash player for viewing the help files and training material.

Please also refer to the system requirements of host software!