Shaderfarm samples and introduction video

 

       
         
   

Shaderfarm Shaders used:

  • Carpaint
  • Chrome
  • ChromeBlurred
  • RubberSoft
  • PlasticTransparent
  • PlasticReflective
  • GlassNonRefractive


  • Sample Textures

    The sample images below are but a tip of the iceberg. Sample textures are provided in lowered 512x512pixel resolution and they are not to be used for commercial purposes.

    All of our textures are provided as 2048x2048pixel seamless images for your convenience of use in any application from 2d- or 3d-animation and visualisation to computer games.

           

     
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    12/10/07
    New video demonstration available on the "samples" section of the site, highlighting key benefits of the library !

    12/26/07
    Shaderfarm libraries v.1-02 released ! In addition to bugfixes, v.1-02 brings an easy and visual way to animate light positions while keeping the Shader effect.

    01/28/08
    New update to Car Paint Shader (Great control over reflections, facing and angled reflection , reflection falloff, reflection "noise/wavyness")OpenGL Support added for following shaders: Glass Non Refractive, Metal Advanced, Painted Advanced, Plastic Advanced, Rubber Basic. Additions to our texture library bringing the total amount of textures to 159!

    04/18/08
    Shaderfarm library V1-04 released! including new re-written Carpaint, with metalic specular and adjustable wavy details on the reflections; new metals (Gold, Zinc and Chrome...); full OpenGL support; enhancements to reflections and light... reaching a total of more than 60 shaders and 190 tilable textures !

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