The Shaderfarm visual guarantee 'seal':
Our staff has an extensive track-record in satisfying the most demanding and prestigious clients in automotive, marketing, advertising, and visual
effects. We know what 'looks real' and does not, we check for every details and never satisfy with approximate result. Becoming a
Shaderfarm user, gives you access to years of experience at the click of a button...
Shaderfarm library is growing rapidly and all updates and new shaders and textures are made available as a standard part of the subscription.
A library with more than 50 shader presets:
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No compromises on quality or speed! Our shaders are written in directX HLSL and OpenGL CgFX in order to run seamlessly on your target platform. Shaders are fully editable so you can tweak and modify them as needed.
Our shaders are specifically tuned to integrate in selected host software (Supported host software & System Requirements): Inside supported host software, the usage of all shaders is really easy thanks to simple drag-and-drop onto the objects, a wide selection of preset, and advices on methods of use.
- Glass Non refractive
Great shader for automotive windows, and flat window surfaces - Metal Advanced shader (Used for allmetallicsurfaces including blurred metals)
Presets for: IronClear,IronBlurred,Steel/Chrome, Copper, CopperBlurred - Plastic Advanced shader (Used for allPlasticsurfaces)
Presets for: Hard Reflective Plastics, Matte Plastics, + Color presets - Painted shader (Used for all painted surfaces except carpaint)
Great control over all the properties important to painted surfaces such as reflectivity, and Fresnel - Rubber shader
Presets for: Hard Rubber, Soft Rubber - Shaderfarm Texture shader
This Shader gives extra control over textures. Shader allows color, brightness & contrast correction to be done right at the shader and therefore it is easy to add variation to textures and do detail control without modifying the actual texture file - Advanced ceramic shader
- Advanced carpaint shader
A total of 150+ Textures
All our textures come up to 2048x2048 pixel seamlessly tile-able JPEG and directX DDS formats.
- Bricks-Ground
- Bricks-Walls
- Concrete-Floor
- Concrete-Wall
- EnvironmentHdrs (Full 360 degrees)
- Fabric-Felt
- Fabric-Leather
- Fabric-Natural
- Fabric-Synthetic
- Ground-Asphalt
- Ground-Grass
- Grid-Metal
- Metal-Steel-Punctured
- Painted surfaces
- Tiling-Floor
- Tiling-Ground
- Tiling-Wall
- WallPaper
- Wood-log
- Wood-Parquet
- Check out our product introduction video, PowerPoint Presentation and samples.
- Shaderfarm key benefits- Supported host software & System Requirements








